


This allows users to access past job output as per their requirements.įor publish jobs, whether the job output can be accessed by other users, apart from the job owner setting it to 5 will retain output from the last 5 runs in the Archives page. If enabled, an additional record is created in the ART_JOBS_AUDIT table indicating the start time, end time and status of each job run.įor publish jobs, indicates how many runs should be retained for viewing from the View | Archives page e.g. If disabled, only the last start and end time is recorded (in the ART_JOBS table). The job will now run as per the schedule definedĪuto-generated ID used to identify the jobįor Cache ResultSet jobs, the datasource to useįor Cache ResultSet jobs, the table to use.You can also schedule a job by going to the Reports Configuration page, finding the report to schedule and selecting the More | Schedule option. From the Reports page, select the report to schedule and once the "select report parameters" page appears, click on the Schedule button.Take the following steps to schedule a new job Once logged in, a user's scheduled reports are available from the Jobs menu. In order to schedule a report, a user needs to have the schedule_jobs permission. They do not appear during random encounters.A job is a report that has been scheduled to run automatically. While one can modify their equipment and skills to some extent, they cannot be controlled and only appear during storyline battles.

These jobs are only available as guests to the party. Joins: Sidequest after Orbonne Monastery (Ch.3) Joins: Sidequest after Zarghidas / Sal Ghidos (Ch.4) Joins: Bethla Sluice / Fort Besselat Sluice (Ch.4)

Joins: Bariaus Valley / Balias Swale (Ch.2) After the character joins the party, they are fully controlled in any battle. However, they cannot be controlled, nor can they participate in non-storyline battles. Guests can modify their equipment and abilities in between battle sessions. Their special job replaces the base Squire job. These jobs are available as a controllable character after acquiring them along the storyline's progression or as a sidequest. In the The War of the Lions version, his job name is Fell Knight to distinguish it from the generic Dark Knight job.
